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The "lego" High-Level Features supported on all platforms are at the moment: It is like a "lego" set that allows you to use pieces to build a game engine quickly. It is also meant to provide building blocks to write your own game engine. The Forge can be used to provide the rendering layer for custom next-gen game engines. Multi-threaded command buffer generation.Multi-threaded and asynchronous resource loading.Particularly, the graphics layer of The Forge supports cross-platform *(only available for accredited developers on request)


XBOX One / XBOX One X / XBOX Series S/X *.macOS / iOS / iPad OS with Metal 2.2, Intel and Apple processor support.OpenGL ES 2.0 fallback for large scale business application frameworks.Linux Ubuntu 18.04 LTS with Vulkan 1.1 and RTX Ray Tracing API.DirectX 11 Fallback Layer for older Windows platforms.The Forge is a cross-platform rendering framework supporting
